Prior to their first published titled, Hell Yeah! Wrath of the Dead Rabbit, developer Arkedo was likely unknown to many PlayStation gamers. Not the case to Xbox folks however, as the studio carved out a niche on the Xbox Live Indie Games service with a trio of popular titles – which probably had a part in their new relationship with Sega.
Fear not though, Arkedo will be debuting their XBLIG oddities as a bundle today on the PlayStation Network, entitled the Arkedo Series. In the bundle you get JUMP!, SWAP! and PIXEL!, which of course begs the question why the bundle wasn’t called ARKEDO SERIES! In JUMP! players command an adventurer in an 8-bit platformer, collecting bombs and avoiding the sorts of nasty critters and pitfalls you might find in Spelunker. Keeping with obvious naming convention, SWAP! is a colorful match-four puzzler, complete with combos and the like. The final title, PIXEL!, is a bit trickier, as all the other games are comprised of pixels as well. It too is a platformer, starring Pix the Cat whom some PlayStation gamers may know from the PS Mini PIX’N LOVE RUSH.
The Arkedo Series will be available later today for $5.99.
Source: PlayStation Blog
Described as a “Twentieth-Century Cyberpunk”, Quadrilateral Cowboy is a bizarre combination of hacking, stealth and first-person platforming. Armed with my deck (a portable hacking device), and creator Brendon Chung over my shoulder, I climbed headfirst into the first-person hacking simulation.
To this point most games that have featured hacking have represented it largely as a series of abstracted mini-games. In Quadrilateral Cowboy when you hack you’re greeted with a command prompt and little else – in fact, Chung said he created the in-game OS from scratch. Even though I had watched a few people complete the demo prior, the first time the DOS-like window opened on my screen I felt completely and utterly helpless. At this point Chung leaned in and alerted me that I wanted to type DIR (for directory) to find out what programs were installed on my deck. Amongst the list was a program called Telnet, which Brendon said I might want to open up.
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Steam Greenlight, Valve’s new community-driven game platform, has approved its first ten titles. Since the initiative launched on August 30th, nearly 800 titles have already been submitted with more being added each and every day.
The first group selected for distribution has a significant infusion of horror, including the impressive looking Moon-based survival horror title Routine, the isometric zombie sandbox Project Zomboid and a pair of free-to-play survival horror mods, Cry of Fear and No More Room in Hell. Rounding out the group are Black Mesa(pictured above), Heroes & Generals, Kenshi, Towns and the quirky time-based point ‘n click puzzler, McPixel.
Of the ten titles picked up only Black Mesa has a firm release date (September 14th). Valve announced each title would release independently of one another over the next several months, noting the varying degrees of each game’s completion.
This weekend over at Gog.com, the Indies Invade! promotion is offering half a dozen indie titles for 50%. Included in the promotion are Tiny and Big: Grandpa’s Leftovers, Legend of Grimrock, Darwinia, SpaceChem, Torchlight and the Geneforge 1-5 bundle. Unlike Steam deals, Gog doesn’t cut you an additional discount for buying the group of titles together, but you’re still saving over $37 on the lot of them.
As with all Gog titles, each title is 100% DRM free and comes with a nice dose of bonus content, including soundtracks, wallpapers and even a few behind-the-scenes featurettes. Indies Invade! runs through Monday.
Announced about a month ago, Edmund McMillen will unleash ‘The Basement Collection’ August 31st on Steam. The collection consists of 9 games (8 from McMillen’s past) and a veritable ton of special features, all for the dirt cheap price of $4. Among the special features, McMillen is including 15 minutes of unused stock footage from Indie Game: The Movie, over 30 pages of development documents and sketches, 6 playable prototype builds and over 40 minutes of developer commentary.
For long time fans of McMillen’s work, The Basement Collection represents a huge cross-section of the developer’s work, including Time Fcuk, Aether, Spewer, Grey Matter, Triachnid, Meat Boy, Coil, and two mystery games. It’s also a great way for new fans (such as myself) to see his earlier projects, and see how McMillen’s work has evolved leading up to his better known work, Super Meat Boy and The Binding of Isaac.
For those interested, Edmund McMillen and Tommy Refenes are taking a final round of Grey Matter/Team Meat questions to be answered and included in the developer commentary of The Basement Collection. Head over to McMillen’s Formspring to ask the duo a question.
Source: Edmund McMillen
With a week left to go, The Humble Android Bundle 3 has added four additional titles for the homestretch. In addition to unlocking Spirits, if buyers beat the current minimum of $6.24, they will also get World of Goo, Osmos, Anomaly: Warzone Earth and EDGE. If you’ve already purchased the Android Bundle 3, fear not, the new games will be added to your download list, and theoretically, the Humble Bundle has already let you know personally.
In addition to nine games, the soundtracks of the initial lineup are included in both FLAC and MP3 formats. And every game is fully compatible with PC, Mac and Linux, meaning you don’t even need an Android device to partake.
Source: The Humble Bundle
Though announced a couple of weeks ago, the contents of the second iteration of The Indie Megabooth remained a mystery; we knew there would be nearly 30 developers and over 30 titles, but we didn’t have any of the specifics. And now we do.
PAX Prime’s booth will feature 30 developers and 32 titles, all nestled into the large alcove at the back of the main exhibition hall (Level 4), immediately behind the PAX 10. Recent releases such as 24 Caret Games’ Retro/Grade and Strange Loop Games’ Vessel will be showcased alongside forthcoming titles, such as Monaco and Gaucamelee, from Pocketwatch Games and DrinkBox Studios, respectively.
Beyond the four titles mentioned, there will be dozens of great, unique games on display at The Indie Megabooth, and every station will be manned by the people who made them. Make sure you carve out some of your PAX for the little guys with the big booth. And if you can’t, I’ll report back on as many of them as I can get my hands on (in one afternoon).
For the full rundown of developers and titles, The Indie Megabooth trailer and a handy map, cruise over to their revamped site.
Source: Indie Megabooth